introduction
I teach across different higher-education institutions dealing with a broad set of topics. Having a part-time senior lecturer post at the University of the West of England allows for other teaching commitments, projects and music. Below you can find a list of permanent and temporary teaching posts.
univeresity curriculae
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• Audio Technology – Studio technology, electro-acoustic transducers, mixing, production.
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• Instrument Recording Invstigation - Instrument Acoustics, recording
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• Applied Audio Systems – Max/MSP programming, generative music and audio, user interface design, field recording, soundscape composition.
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• Audio Process Design and Implementation – C++ programming, audio signal processing, VST programming, sound synthesis, digital audio effects.
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• Architectural Acoustics – Room and concert hall acoustics, studio design, architectural consultancy, psychoacoustics.
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• Advanced Performance and Composition – Computer aided composition, algorithmic sequencing, digital instrument design, musical performance.
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• Research Methods in Music Technology – Objective testing, subversive research.
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• Music Portfolio - Sequencing, club tracks, production.
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• MSc Dissertation – Supervision of individual theses for the completion of Masters in Creative Technologies.
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• Studio Technology – Signal processing and audio synthesis.
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• Psychoacoustics - Physiology, noticable differences, localisation, auditory scene analysis.
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• Acoustics - Studio and venue acoustics.
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• Audio Synthesis and Analysis I & II – SuperCollider, audio synthesis, digital signal processing
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• Psychoacoustics – Pitch, time and loudness perception, hearing tests, experiment design and excecution.
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• Generative Beats - Strategic deployment of randomisation to produce EDM grooves.
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• Interaction Design - Engagement, interfaces, playfulness, learning curves.
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• Ethics and Professional Issues – Embodied cognition, consequentialism, cynerethics, privacy.
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• Doctoral programme in Business Administration with Transdisciplinary Approach - Complex Systems, boolean networks, machine learning, cognitive systems, chaos.
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• Foundations of Audio Processing – PureData, filtering, delays, non-linearities, dynamics
processing, granulation, auditory scene analysis, beat slicing.
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• Turntablism Course – Manual vinyl manipulation as a musical instrument.
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• NoiseLab – Experimental audio and music production.
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• School of Modular - Analogue modular synthesis, audio electronics, experimental music, chaotic feedback circuits.
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• School of Controllerism – Ableton Max for Live programming, dance music performance, musical stem manipulation, interface scripting.
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• Algorithmic Composition – SuperCollider programming, pattern transformations, combinatorics, generative algorithms, fractal self-similarity, randomness.
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• Performing with Technology – Composing for digital instruments, live processing, interface design, digital virtuosity.
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• Technique of Electronic Music – Audio synthesis and processing, tape music.
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• Sound Synthesis and Sequencing – Oscillations, waveforms, additive and subtractive synthesis, physical modeling, granular synthesis, generative sequencing.
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• Digital Audio Effects – Filtering, dynamics processing, pitch and frequency manipulation, spatial audio, adaptive effects.
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• Interactive Music Systems – Generative algorithms, interface design, digital musical instruments, algorithmic composition.